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AI Insights · Timothy · July 2022

Top 5 High Fantasy Games Performance in Mexico - Q2 2022

In Q2 2022, the top 5 high fantasy games in Mexico showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics.

Top 5 High Fantasy Games Performance in Mexico - Q2 2022

In the second quarter of 2022, the top 5 high fantasy games in Mexico exhibited diverse performance trends across downloads, revenue, and active users. Here's an in-depth look at the data from Sensor Tower:

Clash Royale from Supercell saw its weekly revenue fluctuate, peaking at around $219K in early April, and then experiencing a low of approximately $57K in late June. Weekly downloads showed a steady decline, starting from 267K at the end of March and dropping to about 102K by the end of June. The number of weekly active users also decreased, moving from approximately 9.3M in late March to about 7.4M by the end of June.

Coin Master by Moon Active had relatively stable weekly revenue, ranging between $31K and $76K throughout the quarter. Downloads were fairly consistent, averaging around 30K weekly, with a slight peak at 37K in early June. The game's weekly active users remained steady, fluctuating around the 280K mark, with a slight decline towards the end of the quarter, ending at approximately 243K.

Clash of Clans, another title from Supercell, experienced a drop in weekly revenue, starting at $103K at the end of March and hitting a low of $28K in late May, before recovering to about $60K by the end of June. Weekly downloads saw a downward trend from approximately 45K to 20K over the quarter. The game's active users remained relatively stable, with a slight decline from around 1.44M in late March to about 1.38M by the end of June.

Genshin Impact from COGNOSPHERE PTE. LTD. had its weekly revenue peak at $93K at the end of March, then gradually decline to about $37K by the end of June. Weekly downloads fluctuated between 14K and 22K, maintaining an average of around 16K. The game’s active users showed a slight increase, starting at approximately 205K in late March and closing at about 213K by the end of June.

Lords Mobile: Kingdom Wars by IGG.COM experienced a steady increase in weekly revenue, peaking at around $47K in late June. Downloads saw significant variations, starting at approximately 77K at the end of March and dropping to about 16K by the end of June. The active user base exhibited a noticeable decline, starting at approximately 217K in late March and decreasing to around 166K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022